Tuesday, 7 February 2012

Resident Evil Revelations Review




Platform: 3DS
Released: Now
Circle Pad Pro: Compatible


With the 3DS in all honesty needing new games to breathe some life back into the device, Resident Evil Revelations was a joy to behold. With gorgeous graphics, the classic Res Evil feel, Jill Valentine and Chris Redfield leading the story campaign (that can hit the 10 hour mark) and extras such as Raid Mode and Co – Op; Capcom have delivered a stunning game that really hits home. Read my review of the latest 3DS game below.

ROOTS BLOODY ROOTS

Resident Evil: Revelations takes you back to the roots of the old survival horror stylings of classic Resident Evil games creating the feel of tense, slow creepy gameplay with stop-and-shoot action that the more recent Resident Evil games have been missing. Saying that it does keep the new look, weaponry, and impressive boss battles seen in Resident Evil 4 and 5 as well as adding new elements such as a new scanning tool called the Genesis which can be used to scan enemies to unlock benefits and can help find extra ammo and supplies along your journey. The well-known Resident Evil weapons are back too of course and can be modified with collectable weapon upgrades, adding to the game.



STORY TIME


The story is set between Resident Evil 4 and 5 where Jill Valentine and Chris Redfield return, both working for the Bioterrorism Security Assessment Alliance (BSAA) in the wake of a bioterrorist attack in which the island city of Terragrigia gets destroyed. Chris is partnered with Jessica Sherawat, and Jill with Parker Luciani, also BSAA agents. The game is set into episodes, which give you a "previously on Resident Evil Revelations” recap when you start playing again. This for the most part is a good fun way to set the game out, except I found save points were too far in between. I would end up leaving my 3DS on or having to sit and finish a certain part to make sure it saved and I didn’t have to start too far back.

The adventure begins on an abandoned cruise ship in the Mediterranean where Jill and Parker have been sent on board to search for Chris Redfield. Far from being empty, the ship hides new horrors that are waiting to emerge from the darkness and becomes the main setting for Resident Evil Revelations. The abandoned cruise ship, Queen Zenobia, is beautiful and is in some ways a tribute to the past with each room and puzzle taking pages out of old RE games. In one setting, you wake up as Jill and it feels, looks and plays out as if you are back in the Mansion from RE1. The graphics are impressive, and the 3D depth is just incredible, but it is still on a portable system so expect some framerate issues between large areas. When you leave a massive hall or use an elevator, the framerate suffers to a notable degree but does not really affect you too badly.


GAMEPLAY

There are new additions to the characters you will meet through the game as well as your partners, most of them with the standard wackiness we all know Capcom by, some interesting and some bland. One good thing about your partners is that they can’t die; this saves a lot of hassle as you don’t have to worry about them or the game can’t drag you into those escort type missions. The game is also Co – Op so you can play it with a friend online or offline in a number of ways.

Along with the gameplay which is all standard RE style, players can choose the shooting style that suits them with the ability to alternate between first and third person views to best pin point enemies. Another thing to note is that Revelations also supports the 3DS Circle Pad Pro. This add-on enables the more traditional set of shooter controls: the left pad for moving, the right pad for looking, the left trigger for popping into aim mode, and the right trigger for firing. The extra pad is not essential for enjoying the game, but if you aren’t one that loves Resident Evil's stop-and-shoot action this is a welcome addition. The touch screen is also used well and thankfully is not overdone. Whether looking at the map, choosing inventory or using it for puzzles through the game it never really hinders you at times.



REPLAY VALUE

The game also offers a fair bit of replay value. After you finish the initial 10 hour campaign you open New Game + and also Raid Mode which is reminiscent of Mercenaries or Horde Mode. Here, you complete areas from the campaign clearing them of enemies as quickly as possible. Enemies have health bars and damage numbers peel off with each bullet hit giving it an arcade type of feel. There is also a focus on loot drops and earning experience points to level up.

Resident Evil: Revelations is out now on 3DS.
  
SCORE: 4.5/5 SCARECROWS


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