Platform: 3DS
Released: Now
Circle Pad Pro: Compatible
With the 3DS in all honesty needing new games to breathe
some life back into the device, Resident Evil Revelations was a joy to behold.
With gorgeous graphics, the classic Res Evil feel, Jill Valentine and Chris
Redfield leading the story campaign (that can hit the 10 hour mark) and extras
such as Raid Mode and Co – Op; Capcom have delivered a stunning game that really
hits home. Read my review of the latest 3DS game below.
ROOTS BLOODY ROOTS
Resident Evil: Revelations takes you back to the roots of
the old survival horror stylings of classic Resident Evil games creating the feel
of tense, slow creepy gameplay with stop-and-shoot action that the more recent
Resident Evil games have been missing. Saying that it does keep the new look,
weaponry, and impressive boss battles seen in Resident Evil 4 and 5 as well as
adding new elements such as a new scanning tool called the Genesis which can be
used to scan enemies to unlock benefits and can help find extra ammo and
supplies along your journey. The well-known Resident Evil weapons are back too of
course and can be modified with collectable weapon upgrades, adding to the game.
STORY TIME
The story is set between Resident Evil 4 and 5 where Jill
Valentine and Chris Redfield return, both working for the Bioterrorism Security
Assessment Alliance (BSAA) in the wake of a bioterrorist attack in which the
island city of Terragrigia gets destroyed. Chris is partnered with Jessica
Sherawat, and Jill with Parker Luciani, also BSAA agents. The game is set into
episodes, which give you a "previously on Resident Evil Revelations” recap
when you start playing again. This for the most part is a good fun way to set
the game out, except I found save points were too far in between. I would end
up leaving my 3DS on or having to sit and finish a certain part to make sure it
saved and I didn’t have to start too far back.
The adventure begins on an abandoned cruise ship in the
Mediterranean where Jill and Parker have been sent on board to search for Chris
Redfield. Far from being empty, the ship hides new horrors that are waiting to emerge
from the darkness and becomes the main setting for Resident Evil Revelations. The
abandoned cruise ship, Queen Zenobia, is beautiful and is in some ways a
tribute to the past with each room and puzzle taking pages out of old RE games.
In one setting, you wake up as Jill and it feels, looks and plays out as if you
are back in the Mansion from RE1. The graphics are impressive, and the 3D depth
is just incredible, but it is still on a portable system so expect some
framerate issues between large areas. When you leave a massive hall or use an
elevator, the framerate suffers to a notable degree but does not really affect
you too badly.
GAMEPLAY
There are new additions to the characters you will meet
through the game as well as your partners, most of them with the standard
wackiness we all know Capcom by, some interesting and some bland. One good
thing about your partners is that they can’t die; this saves a lot of hassle as
you don’t have to worry about them or the game can’t drag you into those escort
type missions. The game is also Co – Op so you can play it with a friend online
or offline in a number of ways.
Along with the gameplay which is all standard RE style, players
can choose the shooting style that suits them with the ability to alternate
between first and third person views to best pin point enemies. Another thing
to note is that Revelations also supports the 3DS Circle Pad Pro. This add-on
enables the more traditional set of shooter controls: the left pad for moving,
the right pad for looking, the left trigger for popping into aim mode, and the
right trigger for firing. The extra pad is not essential for enjoying the game,
but if you aren’t one that loves Resident Evil's stop-and-shoot action this is
a welcome addition. The touch screen is also used well and thankfully is not
overdone. Whether looking at the map, choosing inventory or using it for
puzzles through the game it never really hinders you at times.
The game also offers a fair bit of replay value. After you finish
the initial 10 hour campaign you open New Game + and also Raid Mode which is reminiscent
of Mercenaries or Horde Mode. Here, you complete areas from the campaign clearing
them of enemies as quickly as possible. Enemies have health bars and damage
numbers peel off with each bullet hit giving it an arcade type of feel. There
is also a focus on loot drops and earning experience points to level up.
Resident Evil: Revelations is out now on 3DS.
SCORE: 4.5/5 SCARECROWS

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